skip to main  |
      skip to sidebar
          
        
          
        
iPhone SDK Tips & Tricks
- (void) startNewThread {
 // this kicks off a new thread like bruce-lee
 [self performSelectorOnMainThread:@selector(loading) withObject:nil waitUntilDone:NO];
 [NSThread detachNewThreadSelector:@selector(doNewThreadStuff) toTarget:self withObject:nil];
}
- (void)loading
{
 if(looping)
 {
           //do loading animation
       [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(loading) userInfo:nil repeats:NO];
 }
}
- (void) doNewThreadStuff {
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 // this is where you do your stuffs that takes forever and 2 days and 3 minutes
 // then when done, you call the following to get back on track
 [self performSelectorOnMainThread:@selector(newThreadDone) withObject:nil waitUntilDone:NO];
 [pool release];
}
- (void) newThreadDone {
 // yay we finished, now continue onwards and upwards. maybe sideways a bit too.
}